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Tag: Ubisoft

An Epic Odyssey

Posted in Non-Stationery Reviews

After playing through Assassin’s Creed Syndicate (2015), I gave myself a little breather, then gleefully dove into Odyssey (2018). I decided to start a new game plus (see below), one of the many awesome features introduced in Odyssey. For the record, at the time of writing, I’ve logged just over 51 hours of playtime — for this play through — at the easiest setting on my PlayStation 4. Everything that follows is based on that experience.

NOTE: This post is LONG, even for me. A real Odyssey, just like the game. I’ve done my best to give it descriptive subheads so you can scroll through it and read the bits that interest you, if you want. And I’ve added lots of photos to break up the text some. I wanted to do, and I feel I have done, this game, and my recent Assassin’s Creed review series, justice. I have one more post planned, then likely won’t write about Assassin’s Creed again until the next game is announced.

Replaying an Old Favorite

Posted in Non-Stationery Reviews

In the past, whenever I try to go back and play previous Assassin’s Creed games, I find myself disappointed. Usually, the improvements in newer games, both in mechanics and technology, make older games feel dated and clunky.

However, after my poor response to Valhalla, I decided to seize a small silver lining and replay the older titles that I’d enjoyed. My original thought was to replay Odyssey (2018). However, with how much I’d enjoyed Syndicate (2015), I decided to try going back to it. Be aware, there are likely spoilers in this post, but if you haven’t played it in 5 years, I don’t think you’ll mind spoilers.

AC Valhalla: Post Updates

Posted in Non-Stationery Reviews

Before I start, if you have not read my previous posts on the game and the marketing, I highly suggest you do so, otherwise this post will likely make little sense.

I wasn’t planning to write anything else about Assassin’s Creed Valhalla after ripping the game and the marketing to shreds. However, I have information updates for both posts. Rather than update the posts themselves, where no one will ever see the information, I’m writing this post.

Ubisoft, Market Your Female Protagonists!

Posted in Non-Stationery Reviews, and Random Reflections

This is my second, and final, negative post about Assassin’s Creed Valhalla (ACV).

For those completely unfamiliar with the game, ACV gives you the option to play either:

  • entirely as a female version of Eivor,
  • entirely as a male version of Eivor,
  • or let the animus (the device in the game universe that lets you relive past memories) decide.

The Animus choice is the default. It means you play as a female Eivor through most of the game, only playing as male during “potion”-induced visions.

Assassin’s Creed Valhalla: Why Are Reviewers Lying?

Posted in Non-Stationery Reviews

I’ve played every major Assassin’s Creed (AC) release, and none have annoyed and disappointed me more than the newest release, Valhalla. Nope, not even the infamous Unity was as bad in my opinion.

For the record, at the time of writing, I’ve logged 46 hours of playtime at the easiest setting on my PlayStation 4. Everything that follows is based on that experience.

My biggest disappointment, and anger inducing issue, is the crashing problem. Valhalla has crashed 8 times so far. That’s less than 6 hours of gameplay per crash. And based on comments on Reddit, I’m one of the lucky ones that isn’t experiencing much crashing. Keep in mind, people paid a minimum of $60 for this game.